Hello, Benjamin here!

I'm a nerd living in Vienna, Austria and host of this site.

Back in 1988, my brothers and I found a Commodore C64 under the christmas tree and I've been a fan ever since. Took me 35 years to release something though.

On this site, I'm collecting all the work that I've done on the Commodore 64, starting with pictures in various formats but also my journey into assembler programming.

Need more infos? Dive into this interview that Vandalism News did with me in Summer 2024.

News

2025-06-06 New Release: Layered

Another Pixel Punx logo for the C64GFX.com CharSet Logo Compo

2025-05-30 New Release: Back In A Minute

Answerd Scrap's comments in PETSCII pic format.

2025-05-28 New Release: Tune In, Turn On, Drop Chars

Pixeled a feel-good pic with a huge TV set, a mirrored C64 and a cool punkabilly

2024-05-25 Tech: Pouet comments integrated

For demos, comments posted on Pouet.net are now shown in the Showroom pages.

2025-05-23 New Release: Two 4 One

First Pixel Punx demo released, based on a quick doodle which turned into a bigger animation for the Plain PETSCII Graphics Competition 2025

2025-05-21 New Release: Scan&Spin PETSCII Font

Made a PETSCII font based upon screens from the Scan And Spin demo

2025-05-21 New Release: Bold Lines

Doodled a Pixel Punx logo for the C64GFX.com CharSet Logo Compo

2025-05-18 New Release: Scan And Spin

For celebrating BigBoxCollection.com's 10th anniversary, I sat down and made a little demo all in PETSCII

2025-05-07 New Release: Shady Chars

Submitted a Pirate to the Plain PETSCII Graphics Competition 2025

2025-05-07 New Release: Future Proof

Submitted a tape to the Plain PETSCII Graphics Competition 2025

2025-05-06 New Release: The Spot, Revisited

Revisited The Spot and now there's a The Spot, Revisited PETSCII out there too.

2025-04-19 New Release: PUNKSCII

Did plan to join Revision 2025 but Pixel Punx happened

How it all happened

Raistlin — whom I've been following on twitter due to his C64 coding blog and C64 GFX site — startet a C64 graphics compo where non-sceners where explicitly invited to join.

"Well, why the hell not" was my reaction and boom, now I'm not only playing old games on the breadbin but also try to be an active member of the scene.

The first two pix had been pixeled rather quickly and guess what, doing PETSCII is rather addictive. Thanks to the wide range of tools available, doing some doodles is possible no matter where I am and thus quickly found its way into my usual schemes.

Submitting more and more pix to the compo lead to me being added to the C64 Scene Database and thus a handle was needed for myself.

Benjamin... ben... jamin... jmin

First, I thought I'd go with just Benjamin (hence the first two pix being signed that way), but that's neither cool nor short. Also, there are a lot of Bens already on CSDb, so I've thought why not skip the Ben-part, just like Topher Grace is skipping his Chris. So, Jamin, huh? Thinking in PETSCII and pixels, the 'a' is a tough character so let's skip that one too.

jmin, all just straight lines, I could work with and live with.

Before you ask, I haven't said jmin out loud yet, so I'm not sure if it's more of a jay-min or a jammin; we'll get back to that in the future, OK?
Edit: Guess, it's jay-min. That's at least how party orgas have said it when my pics were coming up in compos :-)